Every generation longs for the comforts of the past, but the business of nostalgia has never been so lucrative. Series more than 20 years old are back on television or being adapted for the silver screen; remakes and reboots are rife – circumstantially, even the decades-obsolete Sony Walkman tape player …
Read More »I Got Next: Why you should care about Oni, Bungies forgotten gem
Things could have been so different. Imagine a world in which people didn’t love Halo when it came out in 2001? Would the Xbox 360 have existed? Would Destiny have ever been made? Most importantly: would Oni, Bungie’s PS2 homage to Ghost in the Shell, have gone on to become …
Read More »How Its Done: Roll7 mocks our OlliOlli 2 skills live
OlliOlli 2 has a habit of worming its way into your brain, and not just when you’re attempting to skate your way over a rollercoaster safely for the billionth time. For example: while playing Metal Gear Solid 5, I couldn’t stop thinking about Metal Gear Solid 2: Substance’s skateboarding which …
Read More »12 rogue sequels that dumped the original genre and gameplay
Risky business Thank heavens for the humble spin-off title, granting devs the opportunity to expand a franchise without risking the reputation of its more ‘legitimate’ cousins. Mainline entries can carry with them a major degree of prestige, meaning a risky dip into unknown waters is best left to a parallel, …
Read More »Why I Love: Everything about E3
Spend any amount of time following the gaming industry and it’s easy to get jaded, especially when the Electronic Entertainment Expo (or E3 as it’s commonly known) rolls around. Marketing trailers are specifically designed for maximum hype over substance, many of them opting to show highly-polished footage that is in …
Read More »14 game characters we (seriously) fell in love with
Get outta my dreams Video games have grown from clusters of pixels on a black screen to cinematic adventures with lifelike characters voiced by all-star actors. And sometimes, these characters are so well-developed that we find ourselves emotionally drawn to them. In movies, the experience is over so quickly this …
Read More »Instruction manuals are dead, but Im sure going to miss them
Before I had a car, a job, or credit cards, buying a game was a major event. It took planning to choose just what game I’d save allowance for, and often involved a lot of research on an anemic version of the internet to figure out exactly when that game …
Read More »RadioRadar podcast 120: …And A Happy New Year
The podcast crew comes together to record one final episode in 2014, talking about painful gaming moments, Final Fantasy trailers, and our own wishes to Santa. Check it out! Hosts: Henry Gilbert, Lorenzo Veloria, Ashley Reed, Anthony Snyder Question of the week: If Santa could grant you one video game …
Read More »The new D&D is a killer RPG
Most of the time video game websites start talking about Dungeons & Dragons, it’s as a history lesson. “Lookit the little maps and miniatures! That’s where Skyrim came from!” But not here, friends. I’m here to tell you about one of the most modern and fun games I’ve ever played: …
Read More »Whos to blame for creators repeating themselves? And is it an actual problem?
I’m used to gaming’s overreliance on sequels. Consumers–myself included–trust familiarity. Of course I want another great Resident Evil or Uncharted release, just like I want a new Avengers film or another season of Arrested Development. But, rightly or wrongly, I expect the drive for replication to come more from the …
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