Kickstarter has made Cinderella stories out of presumed niche game projects like the Double Fine Adventure, Project Eternity, and Star Citizen, but Monaco designer Andy Schatz is dubious about one of its most common elements: Stretch goals. Those little marks on the chart past a Kickstarter’s primary goal are often …
Read More »Star Citizens Chris Roberts says executive promotions can hurt developers
Chris Roberts, the creator of Wing Commander and the recently revealed Star Citizen, thinks the gaming industry has a serious talent problem. But it’s far from a lack thereof–instead, he thinks too many great game creators are promoted away from actually making games. “You’re doing a lot of things that …
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