There’s a problem with board games. More specifically, one of their greatest strengths is also their greatest weakness. Ever break open a game box, get overwhelmed by the sheer amount of stuff inside, and give up? Even though there’s nothing better than the thought of an all-new cardboard world to …
Read More »Why Hitman Absolution may not be the Hitman game you want. Or a Hitman game at all
The other option is that the Hitman series really has been simplified as heavily as it currently looks. That it really has lost the dizzying array of the cunning, logistically-demanding, open-ended Machiavellian gameplay. That the game is no longer about instingating ‘accidental’ death from the other side of a mini-sandbox …
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