The Big Topic: Battlefield 1’s historical approach to multiplayer shooters
Further Discussion: Dragon Quest Builders’ scripted creativity
What we’re into: Hooking up 14 video game consoles to a single TV and Westworld’s interesting ethical quandaries
Can love bloom on a battlefield? How about Monster branded energy drinks? Find out on this week’s podcast, as we explore Battlefield 1 (opens in new tab), the most recent entry into EA’s beloved shooter franchise, and how it explores and tackles the Great War while trying to be a fun, multiplayer, explosion-fueled romp. We also take a look back at Dragon Quest Builders (opens in new tab) and how its brand of guided creativity brings out the artist in all of us. Anthony explains what goes into hooking up an ungodly amount of video game devices to a single television set, and we close with a look into HBO’s Westworld. Is it cheating if you bang a robot? Listen on and find out.
Hosts:
Anthony John Agnello (@ajohnagnello (opens in new tab))
Susan Arendt (@susanarendt)
David Roberts (@davidrobots (opens in new tab))
Intro: “Inspiration (opens in new tab)” by BoxCat Games, used under CC 3.0 (opens in new tab)
Outro: “Forever Believe (opens in new tab)” by Jason Shaw, used under CC 3.0
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